Instructor Modules / Collision Regulations
IYT Module 22 · DOK Complete
Instructor & student module

Collision Regulations (COLREGs)

The rules of the road at sea — and the only module rated Complete depth alongside buoyage and lights: thorough knowledge, no hesitation. The IMO's International Regulations for Preventing Collisions at Sea cover every vessel on every connected water. Here: the structure and definitions, the foundation rules (lookout, safe speed, risk of collision), every give-way relationship with an interactive trainer, restricted-visibility conduct, an introduction to lights and day shapes, and the sound signals.

Parts A–EDefinitionsRules 5–10 Give-way vs stand-onSail rules (Rule 12)Rule 18 hierarchy Rule 19 · fogLights & shapesSound signals
The standard IYT sets: you don't need every rule verbatim — but "I don't know what it is, I'll look it up in the almanac" is flatly unacceptable in a close-quarters situation. That attitude causes collisions. Learn the rules the way a driver knows the road code: instantly, without reaching for the book.
Lesson 1

Structure of the Rules & the Definitions That Drive Them

The COLREGs are 38 rules in five parts: A — General, B — Steering & Sailing Rules, C — Lights & Shapes, D — Sound & Light Signals, E — Exemptions. They apply to all vessels, regardless of size, on the high seas and all connected navigable waters. Local authorities may run special rules inland (Europe's CEVNI; the US Inland Navigation Rules, taking over inside the charted COLREGS DEMARCATION LINE) — but those must stay as close to the COLREGs as possible, and US/Canadian drafters deliberately minimised differences on the Great Lakes.

The definitions matter because the type of vessel dictates the action:

TermMeans
VesselEvery watercraft capable of being used as water transportation — seaplanes included.
Power-driven vesselAny vessel propelled by machinery.
Sailing vesselUnder sail and not using propelling machinery — engine on means power-driven, whatever the sails say.
Vessel engaged in fishingFishing with nets, lines, trawls or gear that restricts manoeuvrability — trolling lines don't count.
Not under command (NUC)Exceptional circumstance (steering failure, etc.) — unable to manoeuvre as the rules require.
Restricted in ability to manoeuvre (RAM)The nature of her work restricts her — dredging, surveying, cable-laying, towing.
Constrained by her draught (CBD)A power vessel that can barely deviate from her track because of depth and channel width.
UnderwayNot at anchor, not made fast to the shore, not aground. (No motion required — drifting is underway.)
Restricted visibilityFog, mist, falling snow, heavy rain, sandstorms — any similar cause.
Lesson 2

The Foundation Rules — 5 to 10

Rule 5 — Lookout most important
Every vessel, at all times: a proper lookout by sight and hearing and every other available means, to fully appraise the situation and the risk of collision. Most collisions trace back here.
Rule 6 — Safe speed
Always a speed from which you can take proper, effective avoiding action and stop in a safe distance — judged against visibility, traffic, manoeuvrability, background lights at night, wind, sea, current and nearby hazards.
Rule 7 — Risk of collision
Use every available means to decide. The classic test: an approaching vessel whose compass bearing doesn't appreciably change is on a collision course. Big ships and tows can hit you even with a changing bearing at close range. In doubt? The risk exists. Never judge on scanty information — especially scanty radar.
Rule 8 — Action to avoid
Positive, in ample time, good seamanship: course/speed changes large enough to be obvious to the other vessel by eye or radar. No nibbling successions of small alterations.
Rule 9 — Narrow channels
Keep as close as practical to the starboard side. Vessels under 20 m, sailing vessels and fishing vessels must not impede a vessel that can only navigate inside the channel.
Rule 10 — Traffic separation schemes
The divided highways of shipping: use the correct lane with the flow, keep clear of the separation zone, join/leave at the ends or at a shallow angle, and cross — only if you must — heading as near 90° as practicable. Under-20 m, sailing and fishing vessels may use the inshore zone; don't anchor in or near a scheme; fishing vessels must not impede lane traffic.
Lesson 3 · Interactive

Who Gives Way? — Scenario Trainer

Rules 11–18 sort out every meeting between vessels in sight of one another. In any meeting where there's a risk of collision, one vessel is told to keep out of the way (the give-way vessel) and the other to hold her course (the stand-on vessel). Which is which depends on the type of meeting. There are four to know:

Two power vessels crossing (Rule 15)
Picture each boat's helmsman looking out. Whoever has the other vessel on their own starboard (right) side gives way — and does so by altering early, ideally passing behind the other, not across her bow. The vessel that has the other on her port side stands on.
Two power vessels head-on (Rule 14)
Meeting nearly bow-to-bow, both vessels turn to starboard and pass port side to port side. This is the one meeting with no single stand-on vessel — each acts.
Overtaking (Rule 13)
Any vessel catching up another from more than 22.5° abaft the beam (far enough back that at night she'd see only the other's white sternlight) is overtaking, and must keep clear — until fully past. This overrides everything else: even a power vessel overtaking a sailing vessel keeps clear. In doubt, assume you're overtaking.
Two sailing vessels (Rule 12)
Decided by the tack (the side the wind is coming from). On different tacks, the boat with the wind on her port side keeps clear. On the same tack, the windward (upwind) boat keeps clear of the leeward (downwind) one. The windward side is the side opposite the mainsail.

Now put it into practice. You are the blue boat — read each situation and make the call:

Lesson 4

Give-Way & Stand-On Duties, and the Rule 18 Hierarchy

When risk of collision exists, the rules assign roles — and both vessels get duties, not just one:

Give-way vessel (Rule 16)
Take early and substantial action to keep well clear. Early means the other bridge can see you doing it; substantial means no ambiguity.
Stand-on vessel (Rule 17) — three steps
1. Hold course and speed. 2. May act the moment it's apparent the give-way vessel isn't doing her job (avoid turning port for a vessel on your port side). 3. Must act when collision can no longer be avoided by the give-way vessel alone.

Rule 18 — the order of priority. A vessel higher in the list stands on; a vessel lower in the list keeps clear:

NUC RAM Fishing Sailing Power-driven

Power keeps clear of sail, fishing, RAM and NUC. Sail keeps clear of fishing, RAM and NUC. Fishing keeps clear (so far as possible) of RAM and NUC. And everyone who can, avoids impeding a vessel constrained by her draught. Two loopholes students forget: an overtaking vessel always keeps clear regardless of rank, and a sailing vessel motor-sailing is just a power vessel.

Lesson 5

Rule 19 — Conduct in Restricted Visibility

Rule 19 applies to vessels not in sight of one another in or near restricted visibility — and it rewrites the game: there is no stand-on vessel in fog. Every vessel keeps clear of every other. Safe speed adapted to the conditions; power vessels with engines ready for immediate manoeuvre.

Detected by radar alone?
Determine early whether a close-quarters situation is developing and act in ample time — avoiding, so far as possible:
  • an alteration to port for a vessel forward of the beam (unless overtaking her)
  • an alteration toward a vessel abeam or abaft the beam
Fog signal heard forward of the beam?
Unless you've positively established there's no risk:
  • reduce speed to the minimum that holds steerage
  • if necessary, take all way off
  • navigate with extreme caution until the danger is past
Pairs with the practical fog drill — signals, lookout, radar reflector, slow down — in Module 17 · Lesson 5.
Lesson 6

Lights & Day Shapes

Night lights (white, red, green, yellow) encode a vessel's direction, propulsion and size — plus special states: towing, fishing, NUC, RAM, constrained by draught, aground, at anchor. Reading them is a sequence, not a guess: 1) aspect (ahead / astern / port / starboard), 2) propulsion, 3) length, 4) anything special.

The basic suites
  • Sailing vessel underway: green starboard sidelight, red port sidelight, white sternlight. Under 20 m she may combine all three in one masthead tricolour — never lit while motoring
  • Power <50 m: the same, plus a white masthead light (covering the sidelights' combined arc)
  • Power ≥50 m: a second masthead light, aft and higher
  • Small boats: often one all-round white on a stern pole, mounted above the structure
At anchor
  • <50 m: one all-round white light where best seen
  • ≥50 m: forward all-round white plus a second, lower, near the stern
  • >100 m: deck illumination as well
Day shapes (black) — the daytime equivalentsAnchor = 1 ball · NUC = 2 balls · RAM = ball-diamond-ball · Aground = 3 balls · Fishing = two cones point-to-point · Constrained by draught = cylinder · Motor-sailing = cone, point down.
Full treatment next door: arcs, ranges and night-identification drills live in Module 23 · Navigation Lights. IYT's study tip for the light combinations: flash-card decks (lights on black, answer on the back) — break each sighting into its basic lights first, then work on what remains.
Lesson 7

Sound Signals & Required Equipment

Manoeuvring signals (vessels in sight, power-driven, manoeuvring as authorised or required by the rules) — short blast ≈ 1 second, prolonged ≈ 4–6 seconds:

SignalMeaning
one shortI am altering course to starboard
● ● two shortI am altering course to port
● ● ● three shortMy engines are going astern
▬ ▬ ● two prolonged + one short(Narrow channel) I intend to overtake on your starboard side
▬ ▬ ● ● two prolonged + two short(Narrow channel) I intend to overtake on your port side
● ● ● ● ● five or more short, rapidI do not understand your intentions, or I doubt you are taking enough action to avoid collision
Rule 33 — what you must carry
  • ≥12 m: a whistle
  • ≥20 m: a bell as well
  • ≥100 m: plus a gong, distinct from the bell in tone
  • <12 m: not obliged to carry the above — but must have some means of making an efficient sound signal
The "A" flag
A white-and-blue swallowtail: diver down — keep well clear at slow speed. It's the day signal every charter crew in the islands needs on sight recognition.
Knowledge Check

Collision Regulations — Knowledge Check

12 questions at IYT exam standard (75% to pass), drawn from the IYT Module 22 knowledge review. DOK Complete — this one you should be able to run without hesitation.